Wild life is present in the environment and a good guide to help players find their way around. This planet looks wild and untouched, but the more you look around, it is possible to notice a civilization once thrived and left evidence of its presence on some familiar elements, such as the shack and the exit gate. Players will be able to explore every level from underneath, all the way to the top of the structure. The vegetation although menacing can be used by the survivors to hide and wait for the real threat to pass by.īetween the two biomes the Toba Landing, now a desolate remnant of what was once a second chance of life is now a carcass of advance technology. On the opposite side of the map a lush and busy jungle will give the players a claustrophobic feeling even outside. A destroyed vehicle incased on spiky rocks serves as a testament of a fierce battle and can now serves as a landmark. A rocky and bare area that will give players a more open space to explore. The environment is split in two distinct biomes. The climate resources were ideal to start anew, until all went wrong, and a new lifeform takes over and it has no connection to humanity. The Landing was a promise for humanity to rebuild on a new planet. When you reach maximum tokens, lose all tokens automatically recharge the toolbox to full. Scavenger is disabled for the remainder of the Trial after recharging a toolbox. This perk grants the ability to rummage through an opened chest once per Trial and will guarantee a basic Toolbox. Scavenger: While you are holding an empty toolbox, this perk activates. Succeeding a great skill check while repairing gives the perk 1 token, up to 6/5/4. Made for This: This perk activates while you are in the injured state. You run 1/2/3% faster. After you finish healing another Survivor, gain the endurance status effect for 6/8/10 seconds. Made for This cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect. Troubleshooter: When you are chased by the Killer, this perk activates. You see the aura of the Generator with the most progress. You see the aura of the Killer for 4/5/6 seconds after dropping a Pallet. The effect lasts for 6/8/10 seconds after being in chase, then deactivates. Then, Machine Learning deactivates. If you break a gen while another generator is compromised, the compromised generator moves to the latest one kicked. The generator is highlighted in Yellow. When the compromised generator is completed, you become undetectable and gain 7% Haste for 20/25/30 seconds. Machine Learning: After performing the damage generator action, Machine Learning activates.While this perk is active, the next generator you damage will be compromised until it is completed. Genetic Limits: When a Survivor finishes the healing action, they suffer the Exhausted status effect for 24/28/32 seconds.įorced Hesitation: When a Survivor is put into the dying state by any means, all other Survivors standing within 16/16/16 meters around them suffer the hindered Status effect for 10/10/10 seconds, reducing their Movement speed by 15%. This perk goes on cooldown for 60/50/40 seconds.
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